Master Thesis Projects - in ModSimCompMech: Difference between revisions
Jump to navigation
Jump to search
MartinServin (talk | contribs) |
MartinServin (talk | contribs) |
||
Line 4: | Line 4: | ||
==Merge/split in rigid multibody simulation== | ==Merge/split in rigid multibody simulation== | ||
Adaptive simplification of rigid multibody systems by merging bodies into agglomerate superbodies can accelerate large-scale simulation by many orders in magnitude. The actions must preserves physical invariants, minimizes computational time, produce consistent pressure force distributions and allow for impulse propagation. Application to vehicle or robot simulations with large piles of contacting bodies. | |||
==Comparative study between different rigid body simulation software== | ==Comparative study between different rigid body simulation software== | ||
==Quantitative analysis of frictional contact models and solvers== | ==Quantitative analysis of frictional contact models and solvers== |
Revision as of 13:13, 10 September 2010
We offer projects mainly in computational science and engineering. Your background could be applied mathematics, computer science, computational physics, control, mechanical engineering, robotics - but this is not exclusive. Please contact us with your interest and CV. Feel free also to propose thesis project by yourself.
Announced projects
Merge/split in rigid multibody simulation
Adaptive simplification of rigid multibody systems by merging bodies into agglomerate superbodies can accelerate large-scale simulation by many orders in magnitude. The actions must preserves physical invariants, minimizes computational time, produce consistent pressure force distributions and allow for impulse propagation. Application to vehicle or robot simulations with large piles of contacting bodies.
Comparative study between different rigid body simulation software
Quantitative analysis of frictional contact models and solvers
Adaptive resolution in particle fluid simulation
Real-time simulation models of ground-tire interaction and transmission lines
New contact and friction models
Sparse parallel solvers with applications to QP
Time-integration of non-smooth dynamical systems
Continuous collision detection
Interactive visco-elastic-plastic simulation (with Stanford University)
Haptic fluid simulation (with Stanford University)
Running projects
- Projected conjugate-gradient solver for contacting rigid bodies on GPGPU
- Parallel factorization of symmetric indefinite linear systems
- Viscoplastic constraint fluids